STIXE Settings.ini Windows
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Contents |
[edit] Introduction
The Window section contains entities that control the most important part of the appearance of your skin, which are Window Interior and Exterior, Small Window Interior and Exterior, MDI Area and MinMaxClose Buttons.
By learning how to skin the Window section, you will be able to learn most of Stixe, and when you are done with this section you will probably be done with 50% of what you see (albeit 10% of what is done).
[diagram of how they are composed and placed]
[edit] Window and Window Interior Entities
[edit] iniWindowBoundary-top, bottom, left, right
- Values
- Any integer.
- Descriptions
- The boundary entities let Trillian know where to draw its 'guts', one big control or a bunch of control, inside the area of the element. -top is padding between the top of the frame of the element and the top of the topmost control inside that frame, -left is padding between the left of the frame of the element and the left of the leftmost control inside, and vice versa for -bottom and -right.
- Example
- Read here for an example of how boundary works.
[edit] iniWindowMinimumBoundary-top, bottom, left, right
Template:StixeSettingsINIRSSWBC
Template:StixeSettingsINIRSSWBC
[edit] iniWindowInteriorDefaultPlacement-top, bottom, left, right
[edit] iniWindowInteriorMinimumPlacement-top, bottom, left, right
Template:StixeSettingsINIUseTrans
[edit] iniWindowIconPlacement
[edit] iniWindowTitlePlacement1, 2, 3, 4
[edit] Small Window Entities
The entities used for Small Window follows the entities used for Window. Please refer to the Window entities above.
