Category:Skinning
From TrillWiki
Welcome to the section of the wiki devoted to the art and process of skinning the Trillian client. This documentation was originally written on Civillians and has been brought here by permission. If you find anything missing, incorrect, or in need of explaining further, feel free to leave a comment on that page's Discussion page.
[edit] References
- SkinXML Reference
- An invaluble tool, the reference is used by all skinners, from beginner to advanced - if you're interested in skinning, then getting to know this guide will occur whether you like it or not :). This guide documents all known areas of Trillian skinning from
<icontrol>names, to states of all the different<control>s.
- Stixe Reference
- Stixe is a layer of 'shorthands' on top of SkinXML that simplifies the creation of skins based on window elements. Look up the list of elements, or read about
settings.ini.
[edit] Tutorials/Other
- Skinning Tutorial
- The only tutorial written for the current versions of Trillian in current existence. There are 5 parts to this guide at present, aimed at getting you familiarised with SkinXML. There are graphics provided if you just want to get to grips, or it should hopefully be open-ended enough to allow you to work alongside it with your own project.
- Astra Skin Development Showcase
- Current skins in development for Trillian Astra.
- Skinning Tips and Tricks
- Here are a couple of guides which have been put together to help you accomplish some nifty stuff.
- Skinning FAQ, Skinning Glossary, Skinning Resources, Skinning Requests
- A listing of stuff that doesn't fit in the above categories, but may still be useful.
[edit] Want to contribute?
Check out Category:Skinning-Stubs for articles that need to be expanded.
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Please put [[Category:Skinning]] in your article to include it in this category
Subcategories
There are 11 subcategories to this category.
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Articles in category "Skinning"
There are 5 articles in this category.
