PNG support in Trillian
From TrillWiki
by DREADNOUGHT on 09/04/04 at 01:39:22 PM
Ok this is just designed to be a list outlining the details of PNG support in Trillian.
PNG support was first introduced in 2.0, but has only reached a useable state with trillian 2.01. With 3.0, alpha channel support was added to components.
Contents |
[edit] Backgrounds
- as of 3.0 alpha channels should work everywhere if you have a something behind it. (i.e. you still can't blend against another window, but you can use alpha blending inside the window.)
- Supposed to support 0% alpha (fully transparent), but very inconsistent
- Transparency done the old-fashioned way (regionmaps, trans[color]="") still works fine.
[edit] Usage
- tags as usual, should include 'transparent="1"' property in you tags for alpha blending, but it is not necessary
- Should work with all control types
- Emoticons can be alpha blended
[edit] Overlaying (alpha blending)
- Alpha blending now works with both <control>s and <component>s
- Alpha blending filters through frames
- Won't overlay list, edit, or display controls (This applies to all graphics types, not just PNG... Those controls just don't layer nicely yet. Layering on these controls is reserved for a future release of Trillian.)
[edit] Animation
- PNG animations, the MNG format, are not currently supported.
[edit] Misc
- Should work with all versions of windows
If you find any PNG related bugs, post them in the PNG Bug Thread in the CS forums.
